Introduction to Character Rigging in CINEMA 4D
In this CINEMA 4D tutorial, we will learn the foundations of rigging characters in CINEMA 4D. Software required: CINEMA 4D R12 and up.
What you'll learn
In this CINEMA 4D tutorial we will learn the foundations of rigging characters in CINEMA 4D. We will take a step-by-step approach, constructing a control rig that is solid and animator-friendly. We will learn everything from proper joint placement and working with constraints to learning how to utilize some of the CINEMA 4D robust skinning tools to remove the fear of painting weights and, instead, make the process enjoyable. We will cover how to make our controls efficient and simple, and we will also learn ways we can work with Xpresso to regulate how some of our joints and controls behave. By the end of this tutorial, you will have the foundation you need to create your own rigs that produce believable and entertaining character performances. Software required: CINEMA 4D R12 and up.
Table of contents
- Setting up the Scene 4m
- Building the Leg Joints 11m
- Adding Inverse Kinematics to the Leg / Setting up the Foot Roll 4m
- Starting on the Left Leg's Animation Controls 7m
- Secondary Foot Controls 9m
- The Knee Control 3m
- A Toe-bend Parameter 5m
- Mirroring the Leg Rig 4m
- Setting up a Global Control 5m
- Starting on the Spine Rig 6m
- Creating Flexibility in the Spine 9m
- The Center-of-gravity Control / Finishing the Spine Rig 8m
- Beginning the Head and Neck Rig 4m
- Finishing the Neck and Head Rig 10m
- Building the Shoulder Joint Chain 3m
- Building the Arm Joint Chain 5m
- Creating Joints for the Fingers 9m
- The Shoulder's Control 5m
- Control Objects for the Arm and Elbow 10m
- Starting on the Finger Controls 8m
- Completing the Finger Rig 6m
- Restricting Movement on Control Objects 5m
- Mirroring the Arm Rig 4m
- Cleaning up the Scene Prior to Binding the Character 7m
- Skinning the Character 2m
- Weight Painting Techniques in CINEMA 4D 9m
- The Auto Weight Tool 5m
- Normalizing and Mirroring Weights 4m
- Working with the Symmetry Tool 2m
- Finalizing the Control Rig 2m