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Introduction to Character Rigging in 3ds Max

This course will provide you with a good foundation for rigging characters in 3ds Max. Software required: 3ds Max 2010.

What you'll learn

This course will provide you with a good foundation for rigging characters in 3ds Max. In this course, we'll be taking a step-by-step approach, constructing a control rig that is solid and animator-friendly. We'll learn everything from proper bone placement to learning how to utilize 3ds Max's intuitive and robust enveloping tools to remove the fear of painting weights and, instead, make the process an enjoyable one. We'll cover how to make our controls efficient and easy to comprehend, and we'll also learn how to create custom quad menus to quickly access specific tools so we can speed up our workflow. Software required: 3ds Max 2010.

Table of contents