Introduction to Camera Animation in Maya
This tutorial will provide you with a foundation for camera animation in Maya. Software required: Maya 2010 and up.
What you'll learn
This tutorial will provide you with a foundation for camera animation in Maya. We'll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We'll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end of this Maya tutorial, you'll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience. Software required: Maya 2010 and up.
Table of contents
- Working with the Resolution Gate 3m
- Creating a Turntable Animation 11m
- Setting up Camera Rigs 11m
- Animating a Fly-through 11m
- Animating the Camera to Follow a Dynamic Action 11m
- Creating Subtle Camera Animations 13m
- Animating Camera Shakes 6m
- Camera Cuts and Close-ups 10m
- Animating a Vertigo Effect 2m
- Maintaining Shot Continuity 6m
- Choosing Meaningful Camera Angles 6m
- Looking at the Rule of Thirds 2m
- Enhancing Our Shots with Triangular Compositions 3m