Introduction to Animation in MODO
In this set of MODO animation tutorials, we will learn the intuitive and fun animation tools of MODO.
What you'll learn
In this set of MODO animation tutorials, we will learn the intuitive and fun animation tools of MODO. We'll begin by exploring the animation interface followed by learning about animation preferences, settings, and how to create key frames. In addition, we'll learn how animations can be modified from MODO's Timeline, Graph Editor, and Dope Sheet. Along the way, we'll also learn how to edit animations on a motion path, animate a camera to follow a path, and how to save poses and actions for our animations. By the end, you'll be equipped with an understanding of some really useful tools and features you'll need to animate inside of MODO. For an additional learning resource, download your free copy of our Key Animation Terms Reference Guide and PDF so you can get comfortable with important 3D animation terminology.
Table of contents
- An Overview of the Animation Interface 12m
- Animation Preferences and Settings 11m
- Creating Keyframes 12m
- Editing Keys in the Graph Editor 9m
- Additional Graph Editor Tools for Keyframe Editing 11m
- Modifying Curves in the Graph Editor 16m
- Using Shadow Curves in the Graph Editor 5m
- Viewing and Editing Keyframes in the Dope Sheet 10m
- Channel Haul 9m
- Creating and Setting Keyframes on Key Sets 5m
- Actors, Actions, and Poses 11m
- Editing Animations with a Motion Path 6m
- Scrubbing Animations with the Time Tool 5m
- Animating a Camera to Follow a Path 12m
- Previewing Animation 6m