Introduction to Animation in Maya 2013
In this Maya animation tutorial we will learn about the intuitive and fun animation tools of Maya. Software required: Autodesk Maya 2013.
What you'll learn
In this Maya animation tutorial we will learn about the intuitive and fun animation tools of Maya. We'll learn everything from how to set up animation preferences and create key frames, to learning how animation can be modified from Maya's Timeline and Graph Editor. We'll learn how to animate objects along a path, how to work non-linearly and non-destructively with the help of the Trax Editor and animation layers. We'll learn how to animate with constraints and even cover helpful tips on how to improve your productivity. Software required: Autodesk Maya 2013.
Table of contents
- Understanding Maya's Timeline 9m
- Exploring Maya's Animation Preferences 11m
- A Look at Maya's Time Slider Preferences 9m
- Various Ways to Set Keyframes in Maya 7m
- A Closer Look at Maya's Set Key Tool 9m
- Speeding up the Keyframing Process with Auto Key 4m
- Adding Moving Holds in Maya 4m
- Manipulating Keyframes on the Time Slider 7m
- Working with Key Ticks / Copying and Pasting Keys on the Time Slider 9m
- The Dope Sheet 13m
- Delving in the Graph Editor 14m
- Reversing Animation with the Scale Keys Tool 5m
- Transferring Animation in Maya 7m
- The Various Interpolation Types of Function Curves 11m
- Fine-tuning Animation with Tangent Handles 4m
- Breaking Tangents 5m
- Moving Holds and Weighted Tangents 5m
- Working with Buffer Curves 8m
- Adding Keyframes Without Destroying Continuity 5m
- Breakdown Keys 6m
- Cycling Animation in Maya 5m
- Baking Cycled Animations 3m
- Optimizing Animation Data 6m
- Exploring the Graph Editor Toolbar 12m
- Ghosting Animation Sequences 6m
- Editable Motion Trails 2m
- Animating Objects Along a Path 8m
- Baking Animations in Maya 4m
- Animating with Constraints 4m
- Animation Layers 6m
- Managing Keyframes with Character Sets 6m
- Generating Animation Clips via the Trax Editor 7m
- Blending Animation Clips 7m
- Editing Referenced Animations 5m
- Turntables Made Easy 7m
- The Animation Node 5m
- Understanding Euler and Quaternion Rotations 9m
- Previewing Animations in Real-time with Playblasts 7m