Introduction to Animation in CINEMA 4D R15
In this series of tutorials, we will explore CINEMA 4D's innovative and fun animation tools. Software required: CINEMA 4D R15.
What you'll learn
In this series of tutorials, we will explore CINEMA 4D's innovative and fun animation tools. We'll start by learning how to set our time preferences in CINEMA 4D, how to operate its playback controls, and how to record animations. We'll cover path animation, how to bake motion from procedurally-driven animation, and optimize the data. Next, we will learn how to blend between animations non-linearly and non-destructively with its Motion System. We'll also explore Animation Layers, how to edit keyframes in the Timeline, techniques for seamlessly cycling animation, and how to work with Xpresso, CINEMA 4D's node-based expression editor. We've got a lot of exciting information prepared that will help you have fun adapting to CINEMA 4D's animation workflow while you learn how to bring your assets to life. For an additional learning resource, download your free copy of our Key Animation Terms Reference Guide and PDF so you can get comfortable with important 3D animation terminology. Software required: CINEMA 4D R15.
Table of contents
- Animation Preferences and Playback Controls 8m
- Recording Keyframes in CINEMA 4D 7m
- Editing Animation on the Powerslider 4m
- The Animation Path 8m
- Rippling Keyframes in CINEMA 4D 5m
- Working with Advanced Mode 4m
- Frame Rate Presets and Key Interpolation Types 5m
- Understanding Keyframe Selections and Selection Objects 8m
- Exploring the Animate Menu 6m
- Ghosting Animation 4m
- Editing Animations in Key Mode 5m
- Delving in the F-curve Manager 7m
- Other Keyframe Editing Tools Accessible in F-curve Mode 8m
- Animating Seamless Cycles 8m
- Animating Along a Path 7m
- Utilizing Xpresso 8m
- Setting up Driven Keys 6m
- Working Smarter with Animation Layers 7m
- The Motion System 4m
- Utilizing Pivot Objects 2m
- Starting on an Exercise with the Motion System 5m
- Blending Our Motion Clips 6m
- Baking Animation 7m
- Animating with Constraints 4m
- Point Level Animation 3m
- The Motion Camera 2m
- Creating Real-time Animation Previews in CINEMA 4D 3m