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Introduction to Animation in 3ds Max 2009

Learn the fundamentals of animation and achieve greater results using a time-saving workflow effectively and learning the animation tools available in 3ds Max. Software required: 3ds Max 2008 and up (project files require 3ds Max 2009).

What you'll learn

Learn the fundamentals of animation and achieve greater results using a time-saving workflow effectively and learning the animation tools available in 3ds Max. Contains over 3 hours of project-based training for artists new to animation. Popular highlights include: Overview of Animation Tools in Max; Manipulating Animation with Curve Editor; Methods for Fine-tuning Animation; Ghosting Animation; Animating with Expressions; Wiring Parameters; Real-time Previewing; Cloning Key-frames; Exploring Dope Sheet; Path Animation; Layering Animation; Seamlessly Cycling Animation; Saving and Loading Animation; Trackbar Menu; Understanding Trajectories; Motion Mixer Overview; Creating Track Sets; Filtering F-curves; Scaling Keys in Time and Value; Breaking Continuity of Tangents for Weight; Animating with Link Constraint; Setting Default In and Out Tangents; Understanding the Time Configuration Dialog. Software required: 3ds Max 2008 and up (project files require 3ds Max 2009).

Table of contents