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Introduction to Softimage 2014

This in-depth Softimage 2014 tutorial is designed to help you get a solid understanding of the core features found in Softimage and help ease your transition into this very powerful program. Software required: Softimage 2014.

Justin Marshall - Pluralsight course - Introduction to Softimage 2014
by Justin Marshall

What you'll learn

This in-depth Softimage 2014 tutorial is designed to help you get a solid understanding of the core features found in Softimage and help ease your transition into this very powerful program. While viewing these lessons, you will have the opportunity to learn from several of the professional Softimage tutors who are part of Digital-Tutors and experts in their subject area. In the first portion of this tutorial, we will get you familiar with some of the vocabulary and foundational skills that are necessary to begin moving around and working in Softimage. From there, we will explore some of the modeling features found in Softimage and begin building the vehicle that will serve as our central project for the remainder of this tutorial. From there, we take you through the entire process of adding textures and materials to the vehicle, adding animated movement and animation controls, using the Interactive Creative Environment (ICE) to add particle and smoke dynamics, and finally, we learn how to add lights, shadows, and output our final animated sequence. Software required: Softimage 2014.

Table of contents

About the author

Justin Marshall - Pluralsight course - Introduction to Softimage 2014
Justin Marshall

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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