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Course
- Core Tech
Introduction to Rigging in XSI
Establish a solid foundation and learn flexible rigging methods, various rigging and character setup tools, and the essentials of building animator-friendly controls in XSI. Software required: XSI 6.0 and up.
What you'll learn
Establish a solid foundation and learn flexible rigging methods, various rigging and character setup tools, and the essentials of building animator-friendly controls in XSI. Contains nearly seven hours of project-based training for aspiring artists. Popular highlights include: XSI Rigging Tools Overview; Organizing Scenes; Working with the Schematic; Parenting Objects; Using Groups; 2D and 3D Bone Chain System; IK Capabilities; FK Capabilities; Chain Properties; Repositioning Bones; Choosing Workable Rotation Orders; Position Constraints; Orientation Constraints; Direction Constraints; Pose Constraints; Controlling SRT Parameters; Chain Up Vector Operators; Mesh Deformation Overview; Envelopes; Enveloping Techniques; Resetting Envelopes; Understanding Operator Stack; Editing Envelopes; Weight Paint Panel; Redistributing Weights; Weight Editor; Blending Envelope Weights; Mirroring Envelopes; Working with Shapes; Modeling Shapes with Tweak Component Tool; Secondary Shape Modeling for Corrective Shapes; Setting up Driven Key Relationships; Working with Character Key Sets; Organizing Animation Data. Software required: XSI 6.0 and up.