Introduction to Mudbox 2009
Learn a production-focused workflow for digital sculpting and texture painting in Mudbox 2009 and time-saving techniques that are currently being used in the film, games, and design industries. Software required: Mudbox 2009 and up.
What you'll learn
Learn a production-focused workflow for digital sculpting and texture painting in Mudbox 2009 and time-saving techniques that are currently being used in the film, games, and design industries. Contains seven hours of project-based training. Great for beginning artists. Popular highlights include: Digital Sculpting Workflow; Texture Painting Workflow; Navigating Image Browser; Texture Painting in Layers; Custom Stamps and Stencils; Sculpt Layers; Customizing Brush Settings; On-target Sculpting; On-Target Painting; Sculpt Brush; Steady Stroke for Straight Lines; Constraining Strokes to Curves; Painting Layer Masks; Changing Brush Falloffs; Customizing Lighting; Depth of Field; Ambient Occlusion; Image-based Lighting; Subdividing Meshes; Adding and Editing Materials; Viewing Mesh UVs; Meshes with Multiple UV Tiles; Importing Geometry; Exporting Maps; Interface and Work Area Overview. Software required: Mudbox 2009 and up.
Table of contents
- Exploring the User Interface 11m
- Using Trays and Properties 7m
- Navigating the 3D View 6m
- Using Mudbox Starting Points 5m
- Importing Custom Geometry 9m
- Working with Subdivision Levels 5m
- Selecting and Moving Geometry 8m
- Freezing and Locking Geometry 6m
- Exploring Sculpting Properties 14m
- Looking at the Sculpting Tools 8m
- Shaping Geometry Using the Grab Tool 14m
- Creating a UV Layout and Adding Resolution 13m
- Blocking in Shapes Using the Sculpt Tool 8m
- Blocking in the Body 11m
- Adding Eyes to the Model 5m
- Adding Rough Detail to the Head 11m
- Shaping and Sculpting the Ears 6m
- Using the Freeze Tool to Create Overlap on the Mouth 8m
- Adding Finer Details to the Head 13m
- Refining the Face 10m
- Using Stamps to Add Skin Detail 10m
- Using Stencils to Sculpt 9m
- Adding Clothing Using Sculpt Layers and Masks 12m
- Using Curves to Add Shape to the Pelvis 8m
- Using Sculpt Layers to Add Mechanical Detail 10m
- Adding Panels to the Legs 7m
- Using Custom Stamps to Sculpt Panels 6m
- Finishing the Legs and Feet 8m
- Using Layers to Sculpt the Gun 13m
- Working with Materials 10m
- Adding Lights to the Scene 9m
- Using Image Based Lights 6m
- Working with Cameras 6m
- Adding a Texture to the Head 6m
- Using Stamps and Stencils to Detail the Head 12m
- Painting the Eye Textures 8m
- Using Projection Painting on the Clothing 10m
- Finishing the Body Texture and Adding a Specular Map 9m
- Using Custom Stamps to Texture the Metal Pieces 8m
- Using Projection Painting to Add Mechanical Detail 11m
- Adding Wear and Tear to the Pelvis 11m
- Detailing the Legs Using Projection Painting 7m
- Adding Wear and Tear to the Legs 8m
- Adding Detail to the Gun 11m
- Using Viewport Filters 4m
- Viewing and Updating Textures in Photoshop 4m
- Exporting Geometry and Maps from Mudbox 8m
- Bonus: Assembling Geometry and Maps in Maya 8m