Introduction to mental ray in Maya
mental ray isn't just another rendering option that comes included with every Maya installation. In fact, it is a powerful rendering solution that can create highly realistic renders due to the fact that, on many levels, it operates the same way things do in the real world. Software required: Maya 2015.
What you'll learn
mental ray isn't just another rendering option that comes included with every Maya installation. In fact, it is a powerful rendering solution that can create highly realistic renders due to the fact that on many levels, it operates the same way things do in the real world. This training will set you on the right path to unlocking the power of mental ray. We'll get started by diving in and learning about the mental ray materials and why they're important when rendering in mental ray. From here, we'll move on and learn about a number of different important topics including reflections and refractions, indirect illumination, subsurface scattering, image-based lighting, and render passes, just to name a few. This training will also introduce the idea of a linear workflow and why it's so important to rendering inside of mental ray. After completing this training, you will have a solid foundation to build on for getting amazing results when rendering using mental ray. Software required: Maya 2015.
Table of contents
- Using the mental ray Architectural Material in Maya 10m
- Using Reflection and Refraction in the mental ray Architectural Material 17m
- The Importance of Object Scale When Rendering 15m
- Rendering with Unified Sampling in Maya 10m
- Rendering with the Physical Sun and Sky 15m
- The Importance of Color Space in 3D Rendering 8m
- Using the Color Management Tools in Maya 12m
- Understanding How Gamma Correction Should Be Applied Within Materials 15m
- Using Linear Workflow with Physical Sun and Sky 9m
- Rendering with Global Illumination in Maya 19m
- Rendering with Final Gather in Maya 16m
- Using Final Gather and Global Illumination Together 7m
- Rendering Displacement Maps in mental ray 16m
- Image-based Lighting in mental ray 15m
- Rendering Realistic Caustic Patterns in mental ray 18m
- Understanding the mental ray Subsurface Scattering Materials 10m
- Using Texture Maps with the mental ray Fast Skin Subsurface Scattering Material 15m
- Using Render Layers in Maya 11m
- Using Layer Overrides in Maya 11m
- Multi-pass Rendering in mental ray 18m