Introduction to Maya Animation: Walk Cycle
Create convincing walk cycles and easily learn time-saving animation techniques in Maya. Please note that the project files provided with this training kit require Maya 7 to be opened. Software required: Maya 4.0 and higher (project files require Maya 7).
What you'll learn
Create convincing walk cycles and easily learn time-saving animation techniques in Maya. Contains over 2.5 hours of project-based training. Perfect for beginner to intermediate users. Popular highlights include: Walk Cycle Diagram; Layering Body Mechanics; Follow Through and Weight; MEL Scripting for Animators; Transforming Male Walk into Female Walk; Translating Walk Cycle Forward; Keying in Channel Box; Graph Editor; Insert Key Tool; Breaking Tangents to Create the Illusion of Weight; Editing Tangents for Seamless Cycling; Cycling with Pre and Post Infinity; Please note that the project files provided with this training kit require Maya 7 to be opened. If you do not have Maya 7, you can create your own character rig with the help of our Character Setup in Maya training kit. Software required: Maya 4.0 and higher (project files require Maya 7).
Table of contents
- Setting up the Workspace; Introduction to MEL 13m
- Using the MEL Script and Loading It as a Shortcut Key 6m
- Analyzing the Walk Cycle and Setting Our First Pose 13m
- Setting the Down Pose and Breaking Tangents 8m
- Building the Passing Pose and Modifying the Feet 2m
- Modifying the Hips to Create the Peak Pose 13m
- Adjusting the Heel Pivot to Create a Sense of Muscles 6m
- Moving the Feet in X to Balance the Body 5m
- Adding Side-to-side Movement to the Feet to Simulate the Ankle 4m
- Animating the Upper Body and Adding Follow-through 9m
- Shifting the Hips to Balance the Body Over the Foot 3m
- Animating the Hip Sway to Give the Mid-body Some Weight 6m
- Rotating the Chest Control to Add a Sense of Locomotion 4m
- Shoulder Twisting Will Be Used to Help the Body Move the Arms 6m
- Adjusting and Animating the Upper Arms 5m
- Animating the Lower Arms and Adding Follow-through 8m
- Animating the Wrists to Add Weight to the Arms 5m
- Adjusting the Scapula to Get Some Rotation in the Shoulder 4m
- Rotating the Shoulders in X to Create Forward Movement 8m
- Adding Final Tweaks to Fix Any Interpenetration 4m
- Bonus Lesson: Adding Forward Translation to the Character so It Walks in a Line 3m
- Bonus Lesson: Converting the Male Walk Cycle into a Female Walk Cycle 13m