Course
Skills Expanded
Introduction to Maya: 2nd Edition
Learning Maya is now easier than ever. Software required: Maya 7 or higher.
What you'll learn
Learning Maya is now easier than ever. Contains over 9 hours of project-based training. Perfect for beginner to intermediate users. Popular Highlights Include: Polygon Modeling; NURBS Modeling; Texturing; Lighting; Animation / Rigging; Rendering; UV Layout; Hypershade; Particle Simulations; Environments; Interface Overview. Software required: Maya 7 or higher.
Table of contents
Introduction and Project Overview
4mins
Introduction to Maya: 2nd Edition
550mins
- Working with Camera and Navigation 7m
- Using Various Views and Panels 8m
- Exploring User Interface Elements 13m
- Viewing and Shading Geometry 7m
- Qwerty Shortcuts 10m
- Channel Box and Display Layer Editor 9m
- Modifying Tool Settings 3m
- Using the Attribute Editor 10m
- Using the Outliner and Hypergraph 5m
- Grouping vs. Parenting 5m
- Using Maya's Hotbox 9m
- Using Selection Masks 3m
- Creating and Modifying a Shelf 8m
- Learning MEL Scripting 7m
- Building Custom Marking Menus 11m
- Understanding Different Surface Types 4m
- Surface Components 10m
- Setting up the Image Planes 8m
- Building the Main Engine 12m
- Using the Duplicate Command to Build the Fan Blades 11m
- Working with Lattices 5m
- Shaping Surfaces Using Components 13m
- Display Layers and Sculpting 7m
- Modeling Using Edge Extrude 10m
- Merging Vertices and Extruding Faces and Converting to Subdivisional Surfaces 15m
- Creasing Subdivision Surfaces 11m
- Extruding Along a Curve 10m
- Adding Localized Detail on a Subdivision Surface 7m
- Shaping the Gas Tank with NURBS 8m
- Sculpting the Fender with the Surface Sculpt Tool 15m
- Building the Seats Using Primitives and Deformers 10m
- Creating Handle Bars with Curves 8m
- Lofting and Revolving 9m
- Merging Subdivision Surfaces and Intersecting Surfaces 15m
- Hypershade Overview 5m
- Applying Shaders and Exploring the Render View 9m
- Creating Shader Networks 14m
- Shading the Jet Bike 6m
- Using the Ramp Node 10m
- Using the PSD Node and Tweaking Textures in Photoshop 20m
- Working with UVs 11m
- Creating a Car Paint Shader 9m
- Overview of Maya's Lights 9m
- Overview of Maya's Shadows 11m
- Light Linking in Maya 5m
- Controlling Tessellation Settings 6m
- Using the Connection Editor 6m
- Creating Displaced Geometry 8m
- Organizing the Scene 10m
- Creating Clusters for the Exhaust 6m
- Set Driven Key Relationships 5m
- Using Set-driven Keys for Secondary Animation 7m
- Working with the Graph Editor 7m
- Cycling the Animation 6m
- Creating and Binding Joints 8m
- Path Animation Techniques 7m
- Cameras and Camera Settings 7m
- Using Paint Effects and Interacting Geometry 5m
- Adding Custom Attributes 4m
- Tweaking the Animation 7m
- Creating Smoke Using Particles 14m
- Sculpting the Environment and Tweaking the Lights 7m
- Creating a Sky and Doing a Batch Render 14m
- Setting up the Render Layers 5m