Introduction to Animation in XSI
Learn the essentials of animation and creative approaches to effectively using XSI's robust animation tools. Software required: XSI 6.0 and up.
What you'll learn
Learn the essentials of animation and creative approaches to effectively using XSI's robust animation tools. Contains six hours of project-driven training for aspiring animators and experienced artists seeking a refresher. Popular highlights include: Overview of XSI Animation Tools; Understanding Non-linear Animation; Manipulating Keyframes from Timeline; Overview of Animation Editor; Using Animation Mixer; Animation Preferences; Frame Rate Preferences; Copying and Pasting Animation; Fine-tuning animation; Editing Keyframes; Dope Sheet; Region Tool; Utilizing Expressions; Using Edit Key Tool; Editing Slope Handles; Controlling Function Curves; Utilizing Snapshots; Automating with Cycle Tools; Animating Seamless Cycles; Plotting Function Curve Cycles; Ghosting Animation; Path Animation; Layering Animation; Plotting Parameters; Optimizing Keyframe Data; Transitioning Animation Clips; Animating with Constraints; Linking Parameters; Parameter-driven Relationships; Real-time Previews of Sequences. Software required: XSI 6.0 and up.
Table of contents
- Understanding Softimage's Playback Panel 13m
- Discussion on Softimage's Frame Rate and Animation Preferences 10m
- Basic Ways to Set Keyframes and Remove Animation Data 11m
- Temporarily Disabling Animation in Softimage 2m
- Copying and Pasting Animation from the Keying Panel 4m
- Speeding up the Keying Process with Auto Key 5m
- Manipulating Keyframes from Softimage's Timeline 11m
- Copying Keyframes in Softimage 5m
- Using the Middle Mouse Button as an Alternative for Copying and Pasting Animation 6m
- Exploring the Dope Sheet 11m
- Copying and Pasting Animation in Softimage's Dope Sheet 6m
- Working with Softimage's Animation Editor 9m
- Modifying Keyframes in the Animation Editor 12m
- Using Simple Expressions in the Animation Editor to Enhance Animation 4m
- Restricting the Movement of Keyframes in Time and Value 7m
- Adding and Removing Keyframes in the Animation Editor 9m
- Examining Softimage's Various Interpolation Types via the Animation Editor 10m
- Using the Animation Editor to Copy and Paste Keyframes 5m
- Copying and Pasting Entire Function Curves 8m
- Working with Function Curve Snapshots 7m
- Manipulating Slope Handles 6m
- Modifying Slope Handles for Moving Holds in Animation 7m
- Zeroing a Slope's Length and Breaking a Slope's Orientation 8m
- Exploring the Keys Menu in the Animation Editor 7m
- Efficiently Flipping Function Curves in Value and Time 6m
- Accessing Transform Parameters for Keyframes 5m
- Utilizing Key Properties 5m
- Working with Softimage's High Level Editing Tool 9m
- Ghosting Animation in Softimage 9m
- Cycling Animation in Softimage 10m
- Animating Seamless Cycles (Part 1): Animating Parameters 7m
- Animating Seamless Cycles (Part 2): Modifying Function Curves to Cycle Seamlessly 8m
- Using Path Animation to Animate a Long Trajectory 14m
- Plotting Parameters to Extract Animation Data 5m
- Optimizing Keyframe Data While Preserving Animation 6m
- Utilizing Character Key Sets in Softimage 11m
- Exploring Softimage's Animation Layering System 9m
- Understanding Softimage's Animation Mixer 10m
- Inspecting Animation Clip Properties 7m
- Analyzing Time Properties for Animation Clips 8m
- Blending Animation Clip Data in Softimage 11m
- Animating with Softimage Constraints 7m
- Driving Parameters with the Parameter Connection Editor 12m
- Previewing Animation in Real Time with Captures 7m
- Rendering Animations into Images or a Movie 4m