Integrating 3D Renders into 2D Art in Photoshop
In this series of tutorials we will be discussing how to integrate our 3D into a 2D environment to create a complete illustration in Photoshop.
What you'll learn
In this series of tutorials we will be discussing how to integrate our 3D into a 2D environment to create a complete illustration in Photoshop. We will be discussing techniques that will allow integration of 3D renders into a 2D environment. We will also be discussing composition and how to set up a strong illustration. This course will be covering balance, flow, rhythm, and many other techniques that will help us build a solid and balanced piece. Continuing on, we will be discussing layer techniques and how we can use them to support our designs and illustration. Finally, we will cover additional painting and blending techniques to solidify our work.
Table of contents
- Composition: What Is It and How Does It Work? 6m
- Setting up Our Workspace 4m
- Setting up Our Initial Composition 13m
- Setting up Our Renders for Composite Placement 4m
- Combining Our Renders for Balance 12m
- Using a Non-destructive Workflow to Put Things Together 11m
- Framing Our Work 5m
- Creating Atmosphere 10m
- Airbrushing Our Project and Using a Clipping Mask 9m
- Using Photos to Enhance Our Work 15m
- Painting the Eyes 9m
- Rendering the Worms 5m
- Continuing to Work on the Worm 11m
- Adding Additional Pieces to Our Composition for Balance 9m
- Adding Color to Our Scene Using the Kuler Tool 13m
- Warming up Our Scene with Initial Color 10m
- Using Adjustments to Check Our Composition 13m
- Making Adjustments to Our Character Design 9m
- Using Filters to Adjust and Enhance Our Characters 9m
- Bringing Our Project to Completion 8m
- Making Additional Changes to Our Project After Reviews 7m