Course
Skills Expanded
'Infiltrator' Production Pipeline Volume 3: Rigging
In this course, we will take the crab robot Justin has built and rig it to perform based off of the certain specifications. Software required: Maya 2011.
What you'll learn
In this course, we will take the crab robot Justin has built and rig it to perform based off of the certain specifications. We'll construct the control rig with a production focus. In the end, we will not only have worked with the rigging tools in Maya, but we'll also have looked into ways we can use some of those tools creatively to get the job done right and at a faster pace. Software required: Maya 2011.
Table of contents
Introduction and Project Overview
1min
'Infiltrator' Production Pipeline Volume 3: Rigging
253mins
- Starting on the Proxy Mesh for the Infiltrator 11m
- Finishing the Proxy Cage 7m
- Beginning the Infiltrator Rig and Creating the Middle Leg's Bones 8m
- Creating Joint Chains for the Rest of the Legs 11m
- Building Joints for the Arms 10m
- Connecting IK Handles to the Limbs and Parenting the Proxy Meshes 10m
- Starting on the Revolving Leg Rig 7m
- Working on the Infiltrator's Body Rig 2m
- Leg Controls for the Infiltrator 10m
- Creating Knee Controls 14m
- Setting up the Infiltrator's Arm and Elbow Controls 7m
- Using Custom Attributes for the Claws 8m
- Dynamically Parenting the Arms to the Body 7m
- The Center of Gravity Control 3m
- Creating Controls for the Revolving Legs 8m
- Finishing the Revolve Controls for the Legs 5m
- Establishing a Revolve Control for the Infiltrator's Body 7m
- Rigging the Head 10m
- Beginning the Eye Rig 7m
- Finalizing the Eye Rig 10m
- Rigging the Neck 8m
- Using Deformers to Rig the Head Flexor 8m
- Rigging the Pistons Connected to the Back Shells 10m
- Creating Controls for the Back Shells 9m
- Completing the Shell Rig 8m
- Automating the Movement of the Front Shells 6m
- Adding Automated Subtleties with Set Driven Keys 10m
- Finalizing the Automation of the Front Shells 5m
- Building a Global Control and Organizing the Scene 8m
- Working with Character Sets 3m
- Tying the Render Mesh of the Infiltrator into the Control Rig 8m
- Finalizing the Infiltrator Control Rig 10m