Importing and Rendering a Stylized Environment in Unreal Engine
In this tutorial, we will learn how to import and render a stylized environment in Unreal Engine 4. We will start by creating collision for our mesh. Software required: 3ds Max 2015, Photoshop CC 2014, Unreal Engine 4.8.2.
What you'll learn
In this tutorial, we will learn how to import and render a stylized environment in Unreal Engine 4. We will start by creating collision for our mesh. We will then move on to Unreal, where we will create materials and lighting for our scene. By the end of this tutorial, you will be able to bring your environments into Unreal Engine effectively and efficiently. Software required: 3ds Max 2015, Photoshop CC 2014, Unreal Engine 4.8.2.
Table of contents
- Creating Collision 5m
- Creating Textures for UE4 4m
- Preparing UE4 Project 5m
- Creating Basic Material 4m
- Creating Parameters in Unreal Material 8m
- Adding Wet Surface Modifiers Using Unreal Material 8m
- Creating Height Map 5m
- Creating Height Blend Material 7m
- Optimizing Material Hierarchy 4m
- Creating Cloth Material 8m
- Balancing Textures Using Instance Materials 4m
- Adding Lights to the Scene 6m
- Creating Water Material 6m
- Using Post Processing in Unreal 6m
- Painting Meshes Using Foliage Tool 4m
- Creating World Space Dirt Material 5m
- Creating Final Render in Unreal Engine 4 8m