Hard Surface Modeling Techniques in MODO
In this series of tutorials, we will talk about some of the tools and techniques you can use to create hard-surface models in MODO. Software required: MODO 701.
What you'll learn
In this series of tutorials, we will talk about some of the tools and techniques you can use to create hard-surface models in MODO. We will start out by talking about using reference images to model from within our MODO viewports. We'll then begin to block in the different pieces of our example project before refining each one. We'll explore powerful and useful tools like Loop Slice, Bevel, and Add Loop to add dimension and detail to our polygon pieces. We'll talk about maintaining smooth contours and learn to adjust the hardness of our edges using additional loops. We'll learn to move polygons between mesh items for a quicker and more flexible workflow. We'll also learn to connect multiple pieces of geometry seamlessly to create a molded look. We'll also learn techniques for creating holes and openings on contoured surfaces. The tools and techniques that you will learn will be applicable to any hard-surface model and you'll be able to apply them to your own projects in no time. Software required: MODO 701.
Table of contents
- Setting up Backdrop Images 10m
- Blocking in the Overall Shape 9m
- Shaping the Sides 8m
- Extruding Across the Front and Back 9m
- Separating the Model 11m
- Detailing the Bottom 12m
- Finishing the Bottom Piece 8m
- Adding Detail to the Body 7m
- Adding the Button Openings 9m
- Modeling the Dust Bin Indicator 8m
- Modeling the Cable Opening 8m
- Adding the Buttons 5m
- Modeling the Wheels 6m
- Building the Nozzle 12m
- Adding the Hose Connectors 10m
- Modeling the Hose 5m
- Detailing the Side Handle 8m
- Drilling out Holes on the Handle 6m
- Finishing the Side Handle 9m
- Starting the Dust Bin 8m
- Detailing the Bin Lid 7m
- Adding the Handle 6m
- Modeling the Latches 5m
- Beginning the Bin Interior 13m
- Finishing the Dust Bin 6m
- Making Final Adjustments 10m