Guerrilla Commercial Design Concept in Maya
In this Maya tutorial, we will approach a commercial design challenge from a no-frills, efficiency-first perspective. Software required: Maya 2011, After Effects CS 5.5 .
What you'll learn
In this Maya tutorial, we will approach a commercial design challenge from a no-frills, efficiency-first perspective. We will be introduced to a few tools and techniques to create photorealistic material that is suitable for commercial design projects. By the end of this tutorial, we will have touched on modeling, lighting, shading, animation, scripting, and rendering for efficiency and quality. Software required: Maya 2011, After Effects CS 5.5 .
Table of contents
- Our Commercial Design Brief 2m
- Cleaning up the Provided Mesh 12m
- Lighting for Efficiency 23m
- Working with Shaders 18m
- Starting the Outro Design 27m
- Looking at the First Promo 20m
- Animating for Efficiency 6m
- Developing a Rainbow Ramp Script 13m
- Looking at the Second Promo 2m
- Developing the Second Creative 13m
- Looking at a Third Promo and Final Thoughts 2m