Creating a Goblin Concept in Photoshop
In this tutorial we will go through the character design process as well as go over various painting techniques. Software required: Photoshop CS6.
What you'll learn
In this tutorial we will go through the character design process as well as go over various painting techniques. During the course of this tutorial, we will go over the sketch and design process for creating NPCs (Non-Player Characters). We will take, from beginning to end, the entire process of creating a Goblin minion that could be handed off to an art team to move into further development. We'll create several armor sets for the goblin to wear. Finally we will take one of those designs to a finished color render. Throughout the tutorial we'll discuss painting techniques, Photoshop hot keys, Wacom tablet settings, and file structuring. Software required: Photoshop CS6.
Table of contents
- Photoshop Hotkeys and Tablet Settings 12m
- Sketching Out Different Poses and Shapes 15m
- Setting the Goblin Base Pose 15m
- Base Painting Process 16m
- Base Painting Detailing 14m
- Base Painting Details: Continued 15m
- Sketching Out Costumes 16m
- Beginning the First Armor Set 14m
- Detailing the First Armor Set 15m
- Finishing the First Armor Set 16m
- Finishing the First Armor Set - Part 2 14m
- Beginning the Second Armor Set 17m
- Detailing the Second Armor Set 15m
- Continuing to Detail the Second Armor Set 16m
- Finishing the Second Armor Set 15m
- File Organization 13m
- Painting in Some Color 16m
- Preparing the Image for Final Render 15m
- Painting the Skin of the Goblin 15m
- Painting the Accessories 16m
- Continuing to Paint the Accessories 16m
- Painting the Face of Goblin 17m
- Edge Clean-up of Our Image 17m
- Applying the Finishing Touches 13m