Getting Started with RealFlow
In this series of lessons, we'll learn the basics of using RealFlow. Software required: RealFlow 5 and up.
What you'll learn
In this series of lessons, we'll learn the basics of using RealFlow. Using RealFlow, we can create realistic fluid and physics simulations that we can then bring into another application to light and render. This series of lessons will introduce us to the powerful software of RealFlow so we can begin experimenting and using it for our own projects. By understanding now how emitters, daemons, and objects interact, we can create and control complex simulations. Software required: RealFlow 5 and up.
Table of contents
- Understanding RealFlow's Project Management and Folders 4m
- Adding Nodes to Our Project and Working with the Interface 7m
- Using Daemons to Control Our Particles 9m
- Understanding Particle Type, Resolution, and Density 9m
- Using Particle Properties to Change Our Simulation 11m
- Changing Emitter Parameters to Control Particle Creation 11m
- Using Global and Exclusive Links to Control Particle Interaction 7m
- Using an Initial State to Store Simulated Particle Positions 5m
- Importing and Scaling the 3D Geometry and View Shading 7m
- Animating the Emitter and Initial Daemons 11m
- Setting the Particle Fluid Interaction with the Glass 9m
- Meshing Our Fluid Simulation for Different Looks 8m
- Editing Our Mesh Field Parameters for Sharper Fluids 13m
- Importing Our Mesh into Maya and Basic Render Setup 7m