Getting Started with Oceans in Maya
In this Maya tutorial, we'll learn how to begin using Maya's powerful Ocean features. Software required: Maya Unlimited.
What you'll learn
In this Maya tutorial, we'll learn how to begin using Maya's powerful Ocean features. Using Maya Oceans, we'll be able to achieve quality results within a matter of minutes. We'll begin this project by learning the basics of creating a Maya Ocean and what it is actually made of. We'll then learn about attributes we need to set early on in the project. Then we'll learn how to control the noisiness of waves and their length. After that, we'll create line graphs to change each wave's height, turbulence, and peak. We'll finish the tutorial by adding foam and editing the color information of the shader. Software required: Maya Unlimited.
Table of contents
- Getting Started with Oceans 6m
- Ocean Shader: Ocean Attributes 9m
- Ocean Shader: Num Frequency 8m
- Ocean Shader: Wave Height 8m
- Ocean Shader: Wave Turbulence 7m
- Ocean Shader: Wave Peaking 5m
- Ocean Shader: Foam 6m
- Ocean Shader: Bump Blur and Horizon Filter 6m
- Ocean Shader: Color 10m
- Advanced Controls: Wind Direction 10m