Getting Started with Modeling in Rhino
Throughout the following lessons, you will be guided through the basic tools and interface of Rhino. Software required: Rhino 5.
What you'll learn
Throughout the following lessons, you will be guided through the basic tools and interface of Rhino. We will cover simple 2D CAD including curves and basic shapes as well as how to edit and trim them in order to make simple drawings. Lessons will progress to building 3D geometry with simple to intermediate techniques. Using a basic lamp design project we will cover all the techniques necessary to produce non-organic models for product design as well as covering Rhinos menus and editing tools. By the end of the tutorial you should be able to create simple 2D and 3D objects using most of Rhino's modeling techniques and have a reasonable understanding of how to take on similar projects. Software required: Rhino 5.
Table of contents
- Opening Rhino and Covering the Basic Interface 10m
- Working with Basic Geometry 10m
- Starting a Front Elevation Drawing 10m
- Finishing Our 2D Robot Drawing 9m
- Creating a More Accurate 2D Drawing Over an Imported Image 10m
- Continuing with the 2D Drawing of Our Lamp Design 10m
- Adding Details to the 2D Drawing of the Lamp 10m
- Finalizing the 2D Drawing and Adding Layers 10m
- Finishing Off Our Layers and Starting 3D 10m
- Exploring Different Methods of 3D Modeling 10m
- Exploring an Alternative Method of Creating the Base of the Lamp 11m
- Finishing Off Our Alternative Base and Moving Onto the Base Mount 11m
- Finalizing Our Base Mount 10m
- Moving to the Lower Arm of Our Lamp 10m
- Finishing the Lower Arm of the Lamp 11m
- Connecting the Lower Lamp Arm to the Base 10m
- Building a Spring in Rhino 10m
- Working with Blend Curves and Surfaces 11m
- Finishing Off the Spring and Moving Onto the Upper Arm 11m
- Completing the Hook and Moving to Upper Arm 11m
- Joining the Lower and Upper Arm 10m
- Creating a Bulb Cover 10m
- Finishing the Main Surfaces of the Bulb Cover 11m
- Adding a Joint to Upper Arm and Building a Bulb 10m
- Adding Functional Details to Our Lamp 10m
- Adding Embossed Text Details to the Upper Arm 10m
- Establishing Layers for the 3D Geometry 11m
- Adding a Power Cable to Finish Off the Lamp 10m
- Covering Some Additional Intermediate Techniques 7m