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Getting Started with Modeling in Fusion 360

In this Fusion 360 tutorial, we'll explore the various modeling tools and general workflow of this new player in the mechanical and industrial design software options. Software required: Fusion 360.

Quintus Smit - Pluralsight course - Getting Started with Modeling in Fusion 360
by Quintus Smit

What you'll learn

In this Fusion 360 tutorial, we'll explore the various modeling tools and general workflow of this new player in the mechanical and industrial design software options. By building the various pieces of a chess set, a boat hull, and a coffee mug we'll cover all the major modeling tools and principles of parametric and T-spline modeling available in the software. Whether you're a tinkering hobbyist, industrial design student or big industry player, this software should play a valuable role in your toolset and has various licensing options available that would suit most budgets and needs. By the end of this Maya training, you'll be able to create your own designs ready for production. Software required: Fusion 360.

Table of contents

About the author

Quintus Smit - Pluralsight course - Getting Started with Modeling in Fusion 360
Quintus Smit

Quintus is a lecturer and freelance software instructor at numerous training centers, Colleges, Universities, and Schools.

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