Getting Started with Backburner
In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.
What you'll learn
In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.
Table of contents
- Basic Backburner Concepts 2m
- Setting up Backburner Manager, Server, and Monitor 7m
- Maya Backburner Job Submission 9m
- Toxik Backburner Job Submission 6m
- 3ds Max Backburner Job Submission 8m
- Working with Jobs in the Backburner Queue Monitor 7m
- Changing the Job Order Using Priority 3m
- Server Scheduling and Assignment 4m
- Creating and Using Server Groups 4m
- Using Dependencies to Order Jobs 3m