Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max
Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio, and simulated forces. Software required: 3ds Max 2012, Vray 2.0, AutoCAD 2014, Photoshop CS3.
What you'll learn
Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio, and simulated forces. We'll then be applying the results to San Francisco's Golden Gate Bridge, giving it a radical avant-garde facelift. By the end of this training you'll have gained knowledge and confidence to use this digital design process in your own projects. On a technical level, you'll also be comfortable using splines, surfaces, physical displacement, animations, wire parameters, animation constraints, controllers and wind simulations. Software required: 3ds Max 2012, Vray 2.0, AutoCAD 2014, Photoshop CS3.
Table of contents
- Discussing Digital Design 14m
- Importing the Bridge Model 6m
- Revealing Patterns from an Image 7m
- Extracting an Outline to Be Vectorized 4m
- Vectorizing Raster Images Automatically 5m
- Displacing a Mesh Using Images 12m
- Merging and Editing the Displaced Mesh 12m
- Creating a Spline Surface 10m
- Editing the Spline Surface 12m
- Extracting a Vector Graph from an Image 6m
- Animating a Dummy Object 8m
- Baking the Animation 9m
- Using the Snapshot Tool and Surfacing Splines 12m
- Using a Morph Target 11m
- Animating Morph Targets with Wire Parameters 10m
- Animating an Object Using Audio 10m
- Animating an Object Using Video 10m
- Using Simulated Forces to Animate Cloth 13m
- Editing Cloth Variables 9m
- Simplifying a Dense Mesh 12m
- Generating New Topology 12m
- Applying Textures to Our Models 13m
- Adding a Camera 11m
- Lighting and Final Materials 8m
- Compositing the Render 12m
- Layout Techniques for Presentations 7m
- Presenting Concept Designs 12m