Creating Game Vehicles in Maya and TopoGun
In this tutorial we're going to learn to use Maya and TopoGun to convert a high-resolution motorcycle into a game-type model. Software required: TopoGun 1.06, Maya 2012.
What you'll learn
In this tutorial we're going to learn to use Maya and TopoGun to convert a high-resolution motorcycle into a game-type model. Film and commercial projects often require very high-resolution, highly detailed vehicle models. However, these models are not appropriate for games or other real-time applications because of the large number of polygons. So in order to be able to rig, animate, or integrate these models into a game engine, we first have to convert the model to a much lower resolution. Using a motorcycle as our example, we'll use Maya to reduce the resolution of many of the pieces. We'll then use TopoGun to create new topology for the very detailed meshes like the engine or radiator. We'll cover methods for baking normal and color maps from within Maya as well as in TopoGun. These techniques will allow us to create a much lower resolution model that is visually very close to its higher-resolution counterpart. Once we're done, you'll have a good grasp of several of the tools we can use to create game-resolution vehicle models, and you'll have the knowledge you need to apply those techniques to your own models. If you're interested in building the high-resolution motorcycle from start to finish, please check out the Motorcycle Modeling Techniques in Maya course that will take you through that process. Software required: TopoGun 1.06, Maya 2012.
Table of contents
- Separating Geometry 7m
- Reducing Resolution 11m
- Preparing Reference Meshes 11m
- Creating New Topology for the Battery Case 8m
- Creating New Topology for the Radiator 8m
- Creating New Topology for the Seat 10m
- Creating New Topology for the Engine 12m
- Laying out the UVs 13m
- Baking Maps in TopoGun 7m
- Baking Maps in Maya 13m
- Generating Maps for the Brakes 9m
- Baking Maps for the Shocks 6m
- Finishing the Bike Textures 11m