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Creating a Game-Ready Sci-Fi Environment in Maya

by Roel Coucke

In this Maya tutorial we will learn how to create a game-ready environment. Software required: Maya 2013, Mudbox 2013, Photoshop 2013.

What you'll learn

In this Maya tutorial we will learn how to create a game-ready environment. Throughout these lessons we will develop an environment that is both visually appealing and developed using efficient techniques. From concept art to a game-engine-ready environment, we will go through the entire process while learning proven tips and tricks along the way. Some textures used in this course sourced from http://www.mayang.com/textures Software required: Maya 2013, Mudbox 2013, Photoshop 2013.

About the author

Roel Coucke is a 3D generalist, specialized in developing hard surface assets and environments, advanced shaders, and tools. In 2011, he graduated at Howest University College in Belgium with a bachelor's degree in Game Development, a parallel study in 3D and Programming. During his studies, he won several awards including Best Game Developer and Intel Best Art Design. He worked on Killzone 3 at Guerrilla Games Amsterdam and did some work on Killzone 4 as well. He is currently working as a freel... more

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