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Creating Your First Character in Maya

Peek into the features of Maya and learn the tools needed to get started modeling your own character designs. Software required: Maya 2016

Justin Marshall - Pluralsight course - Creating Your First Character in Maya
by Justin Marshall

What you'll learn

In this Maya tutorial, you'll get a peek into this powerful full featured 3D creation program. If you don't have Maya, you can get a free 30-day trial, or if you're a student, you can get a free 3-year license. It's a complicated program, but we're going to pace ourselves and start with something manageable. For our character project, we're going to build a cartoon astronaut. We'll learn to use polygons to build up different shapes and then learn to connect different pieces together. We'll learn to create smooth surfaces when we want them, but we'll also learn when and how to add edge loops to give our objects more definition. By the end of this Maya training, you'll have the tools you need to begin modeling your own character designs. Software required: Maya 2016

Table of contents

About the author

Justin Marshall - Pluralsight course - Creating Your First Character in Maya
Justin Marshall

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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