Exploring Animation in 3ds Max: Climbing a Wall
In this collection of lessons, we will learn about a wide variety of animation techniques that are designed to improve your animation skill-set. Software required: 3ds Max 2010 and higher.
What you'll learn
In this collection of lessons, we will learn about a wide variety of animation techniques that are designed to improve your animation skill-set. In this course, we will build an animation of a character climbing over a wall from scratch, using techniques that can be implemented in any animation. Step by step, we'll create this climb while covering various techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, strengthening poses to get a more entertaining outcome, and we'll also learn how to work smarter by utilizing Animation Layers to tweak pre-existing animation non-destructively, so that by the end of this course, you'll have the knowledge base you need to create animations quickly and proficiently. Software required: 3ds Max 2010 and higher.
Table of contents
- Blocking in the First Extreme of the Climb 13m
- Blocking in the Second Extreme of the Animation 12m
- Posing the Action of the Character Scaling the Wall 17m
- Posing the Character Getting Ready to Leap Over the Wall 10m
- Starting to Animate the Character's Descent 9m
- Animating the Character Descending from the Top of the Wall 15m
- Wrapping up the Extremes 15m
- Locking Down the Extremes and Smoothing the Animation 6m
- Refining the Upper Body 10m
- Tweaking the Right Leg 16m
- Correcting the Left Leg 12m
- Adjusting the Upper Body and Legs 7m
- Making Corrections to the Right Arm 10m
- Finalizing the Right Arm 15m
- Adjusting the Movements of the Left Arm 8m
- Finishing the Left Arm 14m
- Completing the Animation 13m