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Environment Concept Design with World Machine and Photoshop

by Ricardo Guimaraes

In this course, we'll take a Desert Racing concept and make use of several different techniques to bring our image to completion. Software required: Photoshop CS6, World Machine 2.3.7, GeoGlyph 1.4.0.23.

What you'll learn

In this course, we'll take a Desert Racing concept and make use of several different techniques to bring our image to completion. We'll learn not only how to generate the assets in 3D but also, how to integrate them in Photoshop with other elements from different sources, adjusting the lighting, contrast, and atmosphere in our image. By the end of this training, the viewers will have the understanding on how to use several assets and bring them to a unified whole, creating stunning pieces of concept art. Software required: Photoshop CS6, World Machine 2.3.7, GeoGlyph 1.4.0.23.

About the author

Ricardo is a full time freelance illustrator and concept artist. He has produced works for several different projects around the globe for the game, advertising and publishing industries. His illustrations have been showcased at ImagineFX Magazine, Ballistic Publishing's EXOTIQUE, as well as many others. Additionally, he worked as a freelance concept artist for Blizzard Entertainment's Diablo III Cinematics.

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