Enhancing Your Rigs with Driven Keys in Maya
In this Maya tutorial we will learn how to use Driven Keys to enhance our control rigs in Maya. Software required: Autodesk Maya 2014.
What you'll learn
In this Maya tutorial we will learn how to use Driven Keys to enhance our control rigs in Maya. We'll start by learning how to apply this technique to a mechanical rig, creating a sequence of actions to reveal specific features on a model in a robotic way. We'll also learn how this system can be modified to provide animators with a sufficient amount of control. We'll then take a look at another example and learn how to create a Driven Key system to hold volume in a skinned mesh. Instead of relying on the rotation of joints that can flip due to Gimbal Lock, we'll learn more a robust solution that uses an object's point space to drive corrective bones and targets. We'll even learn techniques for creating and mirroring corrective shapes faster! By the end of this tutorial, you will learn reliable workflows that use Driven Keys to get the results we want from our control rigs. Software required: Autodesk Maya 2014.
Table of contents
- Enhancing Mechanical Rigs with Driven Keys 10m
- Completing Our Work on the Lower Level of the Weapon 10m
- Setting Driven Keys to Control the Upper Part of the Weapon 12m
- Finishing the Driven Keys Needed for the Weapon 12m
- Adding More Control to Our Weapon Rig 9m
- Using Driven Keys to Hold Volume as a Skin Deforms 9m
- Completing Our Space-tracking Tool for the Left Shoulder 9m
- Mirroring Our Guide Plane 5m
- Using Our Guide Planes to Correct the Deformations of the Scapulae 4m
- Creating Corrective Targets from a Deforming Mesh 11m
- Setting up a Tool to Mirroring Blend Shapes 13m
- Using the Guide Planes to Drive Our Corrective Shapes and Cleaning up the Scene 8m