Creating Dynamic Weapon Concepts for Games in Photoshop
Fantasy games have long been known for their beautiful and ornate melee weapons. Software required: Photoshop CC 14.2.
What you'll learn
Fantasy games have long been known for their beautiful and ornate melee weapons. While often times completely unrealistic, these fantasy weapons can be things of beauty that are sought after by players as an in-game reward. How would an artist even begin to come up with these fantastic designs? Follow along in this training to find out. We'll get started by brainstorming some aggressive but seemingly random silhouette shapes. These shapes don't have a purpose just yet, but hang tight: they will. From there, we'll become a bit more intentional and focus on creating shapes that will become the blades of our weapons. With all these varying shapes created, we'll spend one lesson looking at ways we can combine them to create a completed silhouette for both symmetrical and asymmetrical weapons. Next, we'll sketch some forms on the silhouette and move into rendering them out in grayscale.To wrap up this tutorial, we'll learn how to apply and refine color on top of our grayscale weapon. Software required: Photoshop CC 14.2.
Table of contents
- Setting up the Workspace and Loading Brushes 5m
- Drawing Silhouette Modules 7m
- Drawing Blade Silhouettes 7m
- Assembling Sword Silhouettes 8m
- Sketching the Details for Our Silhouette 8m
- Painting the Profile Silhouette 8m
- Painting Texture on the Blade 8m
- Painting Texture on the Hilt 8m
- Painting Texture on the Handle 7m
- Beginning to Add Color 8m
- Adding Glowing Effects 8m
- Tightening Things Up 8m