Droidcon Boston '19: Lightning Talk: I Like to Move It, Move It!
Very recently, Google unveiled a lot of new, amazing tools that can help you take your app to the next level, engage your users more by offering a meaningful and fun experience without causing you headaches anymore.
What you'll learn
Let's be honest. Until 3 years ago, adding motion to your app was probably the last thing to be implemented if it would be implemented at all. The main reasons were (a) it was a pain to animate the simplest thing and (b) the feedback your users were expecting was an annoying dialog window for all the useful and sometimes not so useful information. And that was fine! The last couple of years and after the introduction of the material design principles, this is not the case anymore. The users expect some meaningful feedback about their actions, that will not interfere though with the flow of their interaction and it will be "normal" to the eye. Very recently, Google unveiled a lot of new, amazing tools that can help you take your app to the next level, engage your users more by offering a meaningful, and fun experience without causing you headaches anymore.