Destruction Compositing Techniques in NUKEX
In this tutorial, we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Software required: NUKEX 6.3v2, Maya 2011, V-Ray 2.0.
What you'll learn
In this tutorial, we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons, we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor. Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist. Software required: NUKEX 6.3v2, Maya 2011, V-Ray 2.0.
Table of contents
- Reviewing Our Shot 3m
- Undistorting the Plate and Beginning Our Tracking 10m
- Refining the Track 5m
- Placing Our Geometry 8m
- Creating a Set Extension and Sky Replacement 18m
- Working on the Integration of the Mountains 12m
- Placing Our Fire and Smoke Elements in the Shot 17m
- Placing Additional Fire and Smoke Elements 7m
- Preparing for Our Destruction on the Building Using 3D Geometry 11m
- Creating Destruction on the Building 8m
- Exporting Our NUKE Camera and Point Cloud 9m
- Importing Our Cg, Creating Our Lights, and Rendering in V-Ray 15m
- Compositing Our Rendered Images and a Final Look at the Project 21m