Designing Otherworldly Creatures in Photoshop
In this tutorial, members will learn a creative method that can be used to help design new creatures. Software required: Photoshop CS6.
What you'll learn
In this tutorial, members will learn a creative method that can be used to help design new creatures. We'll begin this process by discussing some elements to consider when first developing a concept for an otherworldly alien creature. We start by describing the environment in which our creature will exist, and we'll reference a couple of known animals that already exist in a similar environment. We'll examine the proportions of these animals to establish a unique base proportion for our creature. From there, we'll continue to morph our base proportion by incorporating attributes from other known creatures. After sketching our concept, we'll focus on the structure of the head from a three-quarters view. Finally, we'll render out our otherworldly alien creature in a more dynamic and engaging pose. Software required: Photoshop CS6.
Table of contents
- Developing a Unique Animal Proportion 8m
- Morphing Our Base Proportion 12m
- Sketching the Head from a Three-quarter View 10m
- Blocking out a More Dynamic Pose 9m
- Sketching Physical Attributes Over Our Blocked-out Pose 13m
- Adding Base Values 10m
- Blocking in Additional Values 10m
- Blending and Building Contrast 14m
- Building up Detail 11m
- Painting Scales 12m
- Detailing Hair 11m
- Final Adjustments in Gray-scale 10m
- Adding Color 12m
- Final Color Details 6m
- Recap and Final Thoughts 4m