Crowds in Houdini 15
In this course, we will learn how to setup a complex crowd simulation in Houdini with ragdoll effects. Software required: Houdini 15.
What you'll learn
In this course we, will learn how to setup a complex crowd simulation in Houdini with ragdoll effects. We will begin with setting up our agents and begin to use custom animations. Along the way we will create several behaviors for our crowd and setup states, triggers, and transitions. By the end of this course, you will have a fully working crowd scene with hundreds of agents, ragdoll effects, and customizations at render time using stylesheets. Software required: Houdini 15.
Table of contents
- Character Setup for Crowds 12m
- Baking the Agents and the Animations as Clips 4m
- Scene Overview and Setup 9m
- Creating Procedural Placement of the Boats 12m
- Additional Animation for the Boats 4m
- Setting up the Agents Using Crowd Source 12m
- Creating the Crowd Simulation Network 10m
- Moving the Agents with the Boats 9m
- Discovering Steer Forces 11m
- Creating a Third State 4m
- Optimizing the Performance 7m
- Setting up Obstacles 8m
- Creating the Taking Cover Behavior 10m
- Switching to the Crouch State 12m
- Setting up a Custom Life Attribute 12m
- Freezing the Animation Within a State 8m
- Adding Ragdoll Effects 13m
- Breaking Constrains of the Ragdoll Agents 11m
- Inheriting the Velocity 15m
- Setting up the Defenders 7m
- Creating the Grenade Throw Behavior 11m
- Adding Procedural Explosions 9m
- Using the Explosion to Trigger the Ragdoll Effects 11m
- Finalizing the Ragdoll Explosions 8m
- Reviewing All Agents and Some Final Tweaks 8m
- Using Stylesheets for More Variety 12m