Creature Rigging in Maya: Insects
Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Software required: Maya 8.5 and up.
What you'll learn
Learn an artist-friendly workflow to creature rigging and a solution-based approach to building controls for faster animation in Maya. Contains over 6 hours of project-based training for setup artists learning new methods of rigging multi-limbed creatures. Popular highlights include: Building Skeletons from Anatomy; Painting Weights for Rigid Deformations; Spring IK Solver; No-flip IK; Innovative Broken Hierarchies; MEL Scripting for Rigging and Animation; Visual Limiter Controls; Sculpt Deformer; Blend Shapes; Character Sets; Smooth Binding. Software required: Maya 8.5 and up.
Table of contents
- Using MEL to Snap Objects 14m
- Preparing the Scene for Rigging 8m
- Beginning the Skeleton Based on Insect Anatomy 7m
- Creating Joints for the Insect's Head 7m
- Adding Joints to the Insect's Back Legs 10m
- Finishing the Chains for the Insect's Legs 5m
- Creating an Intuitive Broken Hierarchy Set Up 5m
- Adding Broken Hierarchy Control to Our Rig 5m
- Applying Spring IK Handles to the Legs 8m
- Building a Control Object Reservoir 12m
- Adding a Control to the Front Left Leg 9m
- Finishing the Set up of the Front Left Leg 11m
- Completing the Back Left Leg and the Right Front Leg 9m
- Wrapping up the Insect's Limbs 8m
- Setting up the Head Control 9m
- Rigging the Mandibles and Antennas 12m
- Creating the Gaster's Control 8m
- Avoiding Flipping in IK Chains 5m
- Adding a Control for the Petiole 3m
- Controlling the Thorax 10m
- Setting up Warning Controls 10m
- Adding Broken Hierarchy Control to the Thorax and Sting 7m
- Finishing the Control Rig 7m
- Working with Character Sets 11m
- Binding the Insect 12m
- Painting Weights - Completing the Gaster 7m
- Painting Weights - Finishing the Head 9m
- Painting Weights - Working on the Petiole 11m
- Painting Weights - Starting the Thorax 9m
- Painting Weights - Finishing the Thorax and the Left Front Leg 8m
- Mirroring Wieghts - Left Legs to the Right Legs 3m
- Smoothing the Weights of the Sting and End of the Gaster 9m
- Finishing the Gaster 9m
- Completing the Weights of the Back Left Leg 11m
- Finishing the Left Middle Legs Weights 10m
- Correcting the Weights of the Front and Mid Throax 14m
- Smoothing the Head and Antenna Deformations 10m
- Mirroring Weights - Checking Deformations 11m
- Controlling the Insect's Smooth Division Level 5m
- Rigging the Sting and Gaster Using Deformers 14m
- Preparing the Scene for Animation 10m