Creature Creation in CINEMA 4D
With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. Software required: CINEMA 4D R14 Studio.
What you'll learn
With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. In this CINEMA 4D sculpting tutorial, we will discuss the modeling of a base mesh in CINEMA 4D, using a variety of modeling tools. Throughout the tutorial, we will talk about model preparation and UV layout in anticipation of texture-baking and painting. Once the base is prepared, we will go through the process of adding high-resolution detail using the sculpting tools in CINEMA 4D. Once our creature model is sculpted, we will talk about baking that detail out into Normal, Displacement, and Ambient Occlusion maps. Then we will use BodyPaint to create textures for the creature. We will integrate photographs and blend multiple layers together to paint a color texture from scratch. We'll also talk about modifying the color texture to create textures that will drive the bump and specularity of your creature. By the end of the tutorial, you'll have learned a variety of sculpting tools and techniques to help you create your own creatures in CINEMA 4D. Software required: CINEMA 4D R14 Studio.
Table of contents
- Blocking in the Body and Head 9m
- Modeling the Legs and Feet 11m
- Modeling the Large and Small Arms 10m
- Finishing the Base Shape and Cleaning up Geometry 7m
- Beginning the UV Layout 10m
- Finishing the UV Layout 11m
- Sculpting the Main Shapes of the Body 10m
- Sculpting the Creature's Torso 6m
- Sculpting Large Scales on the Back 10m
- Adding the Eyes 6m
- Detailing the Head 10m
- Sculpting the Neck 6m
- Adding Small Scales 9m
- Sculpting the Creature's Limbs 10m
- Sculpting High-frequency Detail 9m
- Baking out the Maps 7m
- BodyPaint Setup 4m
- Painting a Skin Base 11m
- Painting the Back Scales 9m
- Painting the Neck 6m
- Coloring the Small Scales 4m
- Creating an Eye Material 7m
- Painting the Abdomen 7m
- Painting a Bump Map 5m
- Painting a Specular Map 7m
- Reassembling the Creature 6m