Creating a Google Glass App With C# and Xamarin
by Jim Wilson
Learn to develop apps for Google Glass with C# and Xamarin by building a full-featured Scavenger Hunt game using the Xamarin Glass Development Kit component.
What you'll learn
In this course, you will learn to create apps that run directly on Google Glass by creating a full-featured Scavenger Hunt game using C#, Xamarin, and the Xamarin Glass Development Kit component. This course takes you through the complete process of building a Scavenger Hunt game that runs entirely on Google Glass. In the process of creating this game, you will learn how to use C# and Xamarin to develop apps for Google Glass that interact with the Glass Timeline and incorporate the distinct behaviors of a wearable computing device like Google Glass. This includes using voice commands to launch your app, capturing photos, and incorporating touch-based-gestures to navigate the app. In this game, the player is able to walk around wearing Google Glass and use the built-in camera to capture photos corresponding to a randomly generated list of Scavenger Hunt categories. As each photo is captured, the player uses touch-based-gesture navigation to associate the photo with the appropriate category. The game uses a Google Glass LiveCard to display the player's ongoing game status on the Glass Timeline with gameplay continuing until the player has captured a photo for every category.
About the author
Jim Wilson is president of JW Hedgehog, Inc., a consulting firm specializing in solutions for the Android, iOS, and Microsoft platforms. Jim has over 30 years of software engineering experience, with the past 15 years heavily focused on creating mobile device and location-based solutions. He has co-founded multiple software-related startups and has served in a consulting role at several more. After nearly a decade as a Microsoft Device Application Development MVP, Jim now focuses on developing A... morendroid and iOS device applications.
Jim's passion is mentoring software developers. He enjoys the native development experience of Java on Android and Objective-C on iOS just as much as the cross-platform experience of .NET-based device development with Xamarin. Jim has authored more than 30 articles on device application development and has served as a contributing expert on mobile software development issues to a variety of media outlets. Jim’s latest book is Creating Dynamic UI with Android Fragments.
Jim and his wife, along with several cats, split their time between Celebration, Florida (just 3 miles from Walt Disney World) and Weirs Beach, New Hampshire. Check out Jim's blog where he talks about a variety of mobile software development issues as well as the fun of a life split between the busy region of the "House of Mouse" and the quiet of NH’s lakes & mountains.