Creating Custom Muscles in Maya
In this set of Maya tutorials, we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Software required: Autodesk Maya 2013.
What you'll learn
In this set of Maya tutorials, we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Throughout the tutorial, you'll learn how to create custom Pose Space Deformers, which do a wonderful job at maintaining volume in areas that are prone to collapse. We'll cover how to create custom muscles that slide underneath the skin, and we'll also learn how to create a modular rigging component that we can incorporate to add an extra level of flexibility and stability to our control rigs. Software required: Autodesk Maya 2013.
Table of contents
- A Look at the Rig 3m
- Starting on the Biceps 11m
- Finishing the Biceps 10m
- Maintaining Volume in the Upper Arm 10m
- Finishing the Upper Arm 10m
- Rigging the Deltoids 7m
- Rigging the Scapulae 12m
- Completing the Scapula Rig 9m
- The Flexi-chain 8m
- Controlling the Flexi-chain 11m
- Twisting the Flexi-chain 11m
- Finalizing the Flexi-chain's Twist Rig 13m
- Adding More Flexibility to the Flexi-chain 8m
- Completing the Flexi-chain 13m
- Connecting Flexi-chain Systems to the Creature's Forearms 12m
- Continuing the Setup on the Forearms and Adding Joints as Influences 11m
- Finishing the Forearms 11m
- Rigging the Pectorals 8m
- Finalizing the Pectorals 6m
- Creating a Custom Muscle to Keep Volume in the Stomach 11m
- Adding Custom Muscles to the Buttocks 9m
- Maintaining Volume in the Buttocks 9m
- Finishing the Buttocks 8m
- Adding Jiggle Effects to the Muscle Object 14m
- Finalizing the Rig 7m
- Scaling the Muscle Rig 13m