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Creating a Character Stat System in Unity

Learn the power of scriptable objects when designing scalable systems for games in Unity.

Thomas Winkley - Pluralsight course - Creating a Character Stat System in Unity
by Thomas Winkley

What you'll learn

Do you have beautiful art for your game, and are ready to start implementing game systems? If so, this course, Tracking and Adjusting Character Stats with Unity, is for you! First, you’ll outline your game systems in a relational graph so you can track the communication between your Game Objects. Then, you’ll define your methods and scripts as you build them out. Finally, you'll get to prepare the systems to be integrated with other systems in the project. When you're finished with this course, you'll have your data structure laid out and be ready to start building smart, scalable systems for your game ideas. Required Software: Unity 2019

Table of contents

About the author

Thomas Winkley - Pluralsight course - Creating a Character Stat System in Unity
Thomas Winkley

Thomas Winkley is a gamer, podcast producer, programmer and, audio nut. He finds joy in showing others how to do cool stuff.

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