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Creating 3D Maps Using Isometric Projection in Illustrator

In this series of lessons, we will focus on creating 3D maps using isometric projection. We'll begin by learning what isometric projection is and how it differs from traditional linear perspective. Software required: Illustrator CS5.

Eddie Russell - Pluralsight course - Creating 3D Maps Using Isometric Projection in Illustrator
by Eddie Russell

What you'll learn

In this series of lessons, we will focus on creating 3D maps using isometric projection. We'll begin by learning what isometric projection is and how it differs from traditional linear perspective. From there, we'll learn two different methods for creating isometric objects, one using a grid, and a second using the scale, shear, and rotate tools in Illustrator. Along the way, we'll learn how to save time by incorporating actions into our workflow. Next, we'll jump in and begin designing a top down, two dimensional view of our map. From there, we'll learn what an orthographic drawing is and how it can help us to construct buildings on our map. We'll wrap things up by adding some final details to our map to really make it shine. Software required: Illustrator CS5.

Table of contents

About the author

Eddie Russell - Pluralsight course - Creating 3D Maps Using Isometric Projection in Illustrator
Eddie Russell

Eddie is a content producer for Unity as well as a seasoned shading, texturing, lighting and rendering artist. He takes pride in helping creative professionals reach their learning goals.

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