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Design Patterns in C++ 20: Behavioral - Chain of Responsibility to Memento

This course will teach you how to apply Behavioral Design Patterns in your C++ applications.

Torben Boeck Jensen - Pluralsight course - Design Patterns in C++ 20:  Behavioral - Chain of Responsibility to Memento
by Torben Boeck Jensen

What you'll learn

Design patterns are a very useful part of a developer’s toolbox. They provide you with general solutions to commonplace problems within software development. Once mastered, design patterns can help you solve a variety of different problems in a standardized, reusable way. In this course, Design Patterns in C++: Behavioral - Chain of Responsibility to Memento, you’ll learn how to apply the Chain of Responsibility, Command, Interpreter, Iterator, Mediator, and Memento design patterns in your C++ applications. First, you’ll explore the problems that the different design patterns covered in this course are used to solve. Next, you’ll discover how to apply relevant design patterns to these problems. Finally, you’ll learn how to apply these design patterns in your own code using C++. When you’re finished with this course, you’ll have the skills and knowledge of the behavioral design pattern covered in this course needed to apply them in your application development.

Table of contents

About the author

Torben Boeck Jensen - Pluralsight course - Design Patterns in C++ 20:  Behavioral - Chain of Responsibility to Memento
Torben Boeck Jensen

Torben is a passionate .NET and Cloud developer with more than 15 years of experience working on a variety of projects including developing line-of-business applications and data crunching.

More Courses by Torben