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Construct 2 Fundamentals

by Jeremy Foster

Plan your game, design your game, build your game, and publish your game. Construct 2 Fundamentals will make you a cross platform game developer in no time.

What you'll learn

Gain full cycle game development experience with this course on planning, designing, building, and publishing 2D games using some basic (and free) tools. We'll take a look at the considerations you should make before you get started, we'll build the visual assets you'll need, and then we'll use Construct 2 by Scirra to actually build and publish your game. Construct 2 is a brilliant game engine that somehow manages to thrill both professional and entry levels developers alike. In the end, you'll have everything you need to get your game idea realized and submitted to app stores.

About the author

Jeremy Foster was educated in computer engineering and mathematics and gathered disparate industry experience in education, aerospace manufacturing, and insurance. With just enough and not nearly enough education and experience, he finally joined Microsoft with the goal of informing and inspiring other software developers to write code and write it right. Jeremy is the author of CSS for Windows 8 App Development and instigator of the codeShow project (http://codeshow.codeplex.com). He has also ... more

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