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Creating Collectible Items for 2D Games in Unity

In this series of tutorials we will learn how to create a coin collection system that will update the UI and reward the player for finding all of the coins.

Joshua Kinney - Pluralsight course - Creating Collectible Items for 2D Games in Unity
by Joshua Kinney

What you'll learn

In this series of tutorials we will learn how to create a coin collection system that will update the UI and reward the player for finding all of the coins. To get started we'll learn how to properly set up our coins in order to collide with the player. Then we'll create a script that keeps track of how many coins we've collected and how to update the UI for the player. After that, we'll learn how to properly create a UI system that will update the proper data.To wrap up the training, we'll learn how to reward the player with an extra life once they've collected all of the coins.

Table of contents

About the author

Joshua Kinney - Pluralsight course - Creating Collectible Items for 2D Games in Unity
Joshua Kinney

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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