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Character Interaction in 3ds Max

by Delano Athias

In this set of 3ds Max tutorials, you will learn how to animate a multi-character interaction in 3ds Max. Software required: Autodesk 3ds Max 2013.

What you'll learn

In this set of 3ds Max tutorials, you will learn how to animate a multi-character interaction in 3ds Max. We'll first explore the planning phase of this project, which should always come first, and then dive right in and build the performance entirely, from start to finish, learning skills that can be applied to any character. We'll also discuss the benefits of choosing suitable rotation orders for control objects, and learn way to overcome gimbal lock interpolations. By the end of the tutorial, you will have attained the set of skills needed to animate fun and believable character interactions! Software required: Autodesk 3ds Max 2013.

Table of contents

Introduction and Project Overview
1min

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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