Building a Pop-up Style Broadcast Opener in CINEMA 4D and After Effects
In this course, you'll animate a broadcast opener from scratch, building skills in motion graphics, rendering, and compositing. Software required: CINEMA 4D R17, After Effects CC 2015, Frischluft Lenscare, Reel Smart Motion Blur, Knoll Light Factory.
What you'll learn
Usually, a variety of skillsets and software are needed to bring an animator’s 3D motion-graphics project from start to finish. In this course, Building a Pop-Up Style Broadcast Opener in CINEMA 4D and After Effects, you will develop many important animation skills using multiple kinds of software, all while working on a single project: a movie-themed motion graphics opener in a pop-up style. You’ll work with CINEMA 4D’s great modeling tools and learn how to set up different kinds of cameras. Next, you'll add animation to your vignettes by creating pop-up effects to keep them alive and moving, afterwards moving onto lighting, rendering, and compositing your project. Finally, you’ll import your composite to After Effects, where you’ll add finishing touches and create a logo for the closing shot. By the end of this course, you'll have created a high-quality motion-graphics opener from scratch and developed the many skills you need to succeed at every stage of your future animation projects. Software required: CINEMA 4D R17, After Effects CC 2015, Frischluft Lenscare, Reel Smart Motion Blur, Knoll Light Factory.
Table of contents
- Modeling the Beach 9m
- Modeling a Buoy 10m
- Building a Shark Fin 11m
- Modeling the Billboard 7m
- Finishing the Billboard 3m
- Modeling the Mountain 12m
- Adding Materials to the Mountain 5m
- Adding Trees with Cloners 9m
- Randomizing Tree Colors 5m
- Building the Spaceship 8m
- Finishing the Spaceship 12m
- Adding a Crowd of People 8m
- Creating the Gate 10m
- Building the Sign with Splines 8m
- Modeling the Doors 7m
- Adding Materials to the Gate 6m
- Adding Ferns with Cloners 8m
- Adding Palm Trees 7m
- Modeling the Large Cliff 11m
- Adding Materials to the Cliff 6m
- Modeling the Mine Track 9m
- Finishing the Mine Track 7m
- Modeling the Scaffolding 9m
- Building the Mine Cart 9m
- Modeling Cart Occupants 6m
- Finishing the Occupants 7m
- Attaching the Mine Cart to a Path 8m
- Creating Arrows 10m
- Setting up for Transition Foliage 5m
- Creating Transition Grass 7m
- Creating Transition Trees 5m
- Creating Transition Ferns 4m
- Importing the Rendered Passes to After Effects 5m
- Using RSMB Pro (Reel Smart Motion Blur) with the Motion Vector Pass 10m
- Using the Frischluft Lenscare Plugin for Realistic Depth of Field 6m
- Adding Glow Using the Object Buffers 14m
- Adding Placeholder Lights to the CINEMA 4D File 4m
- Using Knoll Light Factory to Add Flares to Our Extracted Lights 10m
- Assigning the Proper Hierarchy to the Light in CINEMA 4D 10m
- Animating the Hand-drawn Logo 13m
- Revealing the Letters with a Mask 10m
- Adding a Gradient Fill to the Shape Layer for the Film Strips 11m
- Adding Realistic Lens Effects to the Composition 11m
- Cleaning up Issues 5m