Blender Fundamentals
This course will walk you through every step of creating a drone spaceship, from the ground up. You'll cover the fundamentals of navigating and modeling in Blender, along with texturing, rigging, animating, lighting, and rendering.
What you'll learn
Have you ever wanted to jump into the world of 3D but don't know where to start? If so, Blender Fundamentals is the perfect course to take that initial step. First, you'll get familiar with the basic and foundational skills that you'll need to begin moving around and working comfortably in Blender. Then, you'll jump into exploring the powerful modeling features in Blender and begin building the drone. Next, you’ll master the process of adding textures and materials to the drone. Pushing forward, you’ll dive to rigging and animation, as well as learn how to utilize Blender’s dynamics engine to create a flame effect. Finally, you'll conquer lighting and render the scene with final post-production effects created inside Blender’s Compositor. When you’re finished with this Blender Course, you’ll not only hit every step of the 3D process while creating a drone spaceship from the ground up, but you’ll also have a strong understanding of all the core features found in Blender. Software required: Blender.
Table of contents
- Module Overview 2m
- Importing Reference Images 6m
- Starting the Power Ring Model 7m
- Detailing the Power Ring 6m
- Continuing the Power Ring Model 4m
- Adding Panel Details 10m
- Adding Further Details 8m
- Creating the Inside Section 7m
- Modeling the Power Cores 5m
- Creating the Pipes 7m
- Finishing the Power Ring 12m
- Basics of UV Mapping 11m
- Unwrapping the Front of the Wing 8m
- Unwrapping the Top of the Wing 3m
- Finalizing the Wing 9m
- Unwrapping the Outer Ring 5m
- Unwrapping the Pipes 6m
- Finishing the Power Ring 8m
- Unwrapping the Cockpit 7m
- Unwrapping the Top of the Engine Block 6m
- Unwrapping the Main Engine Block 6m
- Unwrapping the Engine 4m
- Finishing the Engine 4m
- Beginning the UV Layout 10m
- Finishing the UV Layout 5m
- Transferring UVs 4m
- Placing Lights on the Wing 7m
- Adding Lights to the Power Ring 8m
- Building a Lighting Shader 9m
- Setting up the Camera 7m
- Setting up the Environment Light 5m
- Adding a Depth of Field Effect 9m
- Adjusting the Render Samples 7m
- Preparing the Scene for Render Layers 7m
- Setting up the Render Layers 5m
- Creating the Final Render 5m