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Beginner's Guide to Rigging in Maya

In this collection of Maya rigging tutorials, we will learn the foundations for rigging in Maya. Software required: Maya 2011 and up.

What you'll learn

In this collection of Maya rigging tutorials, we will learn the foundations for rigging in Maya. We will start off by covering the most basic form of rigging - parenting. We will then take a look at how to modify the pivot of an object and how to work with groups. After that, you will learn about joints, inverse kinematics, and control objects. And to wrap up this project, we will go over the Maya binding process for skin deformations. By the end of the training, you will understand essential terms and definitions and build a solid foundation for rigging in Maya. Software required: Maya 2011 and up.

Table of contents